//! Widgets - All widget modules //! //! This module re-exports all widgets for convenient access. const std = @import("std"); // ============================================================================= // Widget modules // ============================================================================= pub const label = @import("label.zig"); pub const button = @import("button.zig"); pub const text_input = @import("text_input.zig"); pub const checkbox = @import("checkbox.zig"); pub const select = @import("select.zig"); pub const list = @import("list.zig"); pub const focus = @import("focus.zig"); pub const table = @import("table.zig"); pub const split = @import("split.zig"); pub const panel = @import("panel.zig"); pub const modal = @import("modal.zig"); pub const autocomplete = @import("autocomplete.zig"); pub const slider = @import("slider.zig"); pub const scroll = @import("scroll.zig"); pub const menu = @import("menu.zig"); pub const tabs = @import("tabs.zig"); pub const radio = @import("radio.zig"); // ============================================================================= // Re-exports for convenience // ============================================================================= // Label pub const Label = label; pub const Alignment = label.Alignment; pub const LabelConfig = label.LabelConfig; // Button pub const Button = button; pub const ButtonConfig = button.ButtonConfig; pub const Importance = button.Importance; // TextInput pub const TextInput = text_input; pub const TextInputState = text_input.TextInputState; pub const TextInputConfig = text_input.TextInputConfig; pub const TextInputResult = text_input.TextInputResult; // Checkbox pub const Checkbox = checkbox; pub const CheckboxConfig = checkbox.CheckboxConfig; // Select pub const Select = select; pub const SelectState = select.SelectState; pub const SelectConfig = select.SelectConfig; pub const SelectResult = select.SelectResult; // List pub const List = list; pub const ListState = list.ListState; pub const ListConfig = list.ListConfig; pub const ListResult = list.ListResult; // Focus pub const Focus = focus; pub const FocusManager = focus.FocusManager; pub const FocusRing = focus.FocusRing; // Table pub const Table = table; pub const TableState = table.TableState; pub const TableConfig = table.TableConfig; pub const TableColors = table.TableColors; pub const TableResult = table.TableResult; pub const Column = table.Column; pub const ColumnType = table.ColumnType; pub const RowState = table.RowState; pub const SortDirection = table.SortDirection; pub const ValidationResult = table.ValidationResult; pub const CellValidateFn = table.CellValidateFn; // Split pub const Split = split; pub const SplitState = split.SplitState; pub const SplitConfig = split.SplitConfig; pub const SplitResult = split.SplitResult; pub const SplitDirection = split.Direction; // Panel pub const Panel = panel; pub const PanelState = panel.PanelState; pub const PanelConfig = panel.PanelConfig; pub const PanelColors = panel.PanelColors; pub const PanelResult = panel.PanelResult; // Modal pub const Modal = modal; pub const ModalState = modal.ModalState; pub const ModalConfig = modal.ModalConfig; pub const ModalColors = modal.ModalColors; pub const ModalResult = modal.ModalResult; pub const ModalButton = modal.ModalButton; pub const ButtonSet = modal.ButtonSet; // AutoComplete pub const AutoComplete = autocomplete; pub const AutoCompleteState = autocomplete.AutoCompleteState; pub const AutoCompleteConfig = autocomplete.AutoCompleteConfig; pub const AutoCompleteColors = autocomplete.AutoCompleteColors; pub const AutoCompleteResult = autocomplete.AutoCompleteResult; pub const MatchMode = autocomplete.MatchMode; // Slider pub const Slider = slider; pub const SliderState = slider.SliderState; pub const SliderConfig = slider.SliderConfig; pub const SliderColors = slider.SliderColors; pub const SliderResult = slider.SliderResult; pub const SliderOrientation = slider.Orientation; // Scroll pub const Scroll = scroll; pub const ScrollbarState = scroll.ScrollbarState; pub const ScrollbarConfig = scroll.ScrollbarConfig; pub const ScrollbarColors = scroll.ScrollbarColors; pub const ScrollbarResult = scroll.ScrollbarResult; pub const ScrollAreaState = scroll.ScrollAreaState; pub const ScrollAreaConfig = scroll.ScrollAreaConfig; pub const ScrollAreaColors = scroll.ScrollAreaColors; pub const ScrollAreaResult = scroll.ScrollAreaResult; pub const ScrollOrientation = scroll.Orientation; // Menu pub const Menu = menu; pub const MenuState = menu.MenuState; pub const MenuBarState = menu.MenuBarState; pub const MenuItem = menu.MenuItem; pub const MenuItemType = menu.MenuItemType; pub const MenuDef = menu.MenuDef; pub const MenuConfig = menu.MenuConfig; pub const MenuColors = menu.MenuColors; pub const MenuResult = menu.MenuResult; pub const MenuBarResult = menu.MenuBarResult; // Tabs pub const Tabs = tabs; pub const TabsState = tabs.TabsState; pub const Tab = tabs.Tab; pub const TabsConfig = tabs.TabsConfig; pub const TabsColors = tabs.TabsColors; pub const TabsResult = tabs.TabsResult; pub const TabPosition = tabs.TabPosition; // Radio pub const Radio = radio; pub const RadioOption = radio.RadioOption; pub const RadioState = radio.RadioState; pub const RadioConfig = radio.RadioConfig; pub const RadioColors = radio.RadioColors; pub const RadioResult = radio.RadioResult; pub const RadioDirection = radio.Direction; // ============================================================================= // Tests // ============================================================================= test { std.testing.refAllDecls(@This()); }