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4 commits

Author SHA1 Message Date
364a7d963f feat: Paridad visual DVUI - RenderMode dual (simple/fancy)
Sistema de rendering dual para zcatgui:

Core:
- RenderMode enum (simple/fancy) en style.zig
- global_render_mode con helpers: isFancy(), setRenderMode()
- fillRoundedRect con edge-fade AA en framebuffer.zig (~350 LOC)
- Nuevos comandos: rounded_rect, rounded_rect_outline

Widgets actualizados:
- Button: corner_radius=4, usa roundedRect en fancy mode
- Panel: corner_radius=6, show_shadow=true, sombra offset 4px
- TextInput: corner_radius=3
- Select: corner_radius=3
- Modal: corner_radius=8, show_shadow=true, sombra offset 6px
  - Botones y input field del modal también redondeados

Técnica edge-fade (de DVUI):
- Anti-aliasing por gradiente alfa en bordes
- Sin supersampling, mínimo impacto en rendimiento
- Bordes suaves sin multisampling

+589 líneas, 9 archivos modificados

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-17 01:02:46 +01:00
f7af2ba833 perf(framebuffer): Optimize fillRect with row-wise @memset
For solid colors (alpha=255), use @memset per row instead of
pixel-by-pixel loop. @memset is SIMD-optimized by the compiler
(uses SSE/AVX on x86-64).

Result: Render time 1.4ms → 1.0ms (28% faster in Release build)

Also cleaner code separation between solid color fast path
and alpha blending slow path.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-10 12:18:47 +01:00
e5ba9b178c feat(render): Add partial redraw support with dirty regions
Framebuffer:
- Add clearRect() for clearing specific rectangular regions

SoftwareRenderer:
- Add executeWithDirtyRegions() for optimized partial rendering
- Add clearRect() convenience method
- Add commandBounds() to extract bounding box from draw commands
- Add rectsIntersect() helper for intersection testing

This enables applications to:
1. Clear only dirty regions instead of full screen
2. Skip rendering commands outside dirty areas
3. Significantly reduce CPU when only small areas change

Usage: Pass dirty_regions from Context.getDirtyRects() to
executeWithDirtyRegions() instead of using clear()+executeAll().

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-10 12:12:21 +01:00
59c597fc18 feat: zCatGui v0.1.0 - Initial project setup
Immediate Mode GUI library for Zig with software rendering.

Core features:
- SDL2 backend for cross-platform window/events
- Software rasterizer (works everywhere, including SSH)
- Macro recording system (cornerstone feature, like Vim)
- Command-list rendering (DrawRect, DrawText, etc.)
- Layout system with constraints
- Color/Style system with themes

Project structure:
- src/core/: context, command, input, layout, style
- src/macro/: MacroRecorder, MacroPlayer, MacroStorage
- src/render/: Framebuffer, SoftwareRenderer, Font
- src/backend/: Backend interface, SDL2 implementation
- examples/: hello.zig, macro_demo.zig
- docs/: Architecture, research (Gio, immediate-mode libs, Simifactu)

Build: zig build (requires SDL2-devel)
Tests: 16 tests passing

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-09 01:30:05 +01:00