diff --git a/src/backend/sdl2.zig b/src/backend/sdl2.zig index 571a8cb..43de638 100644 --- a/src/backend/sdl2.zig +++ b/src/backend/sdl2.zig @@ -48,10 +48,9 @@ pub const Sdl2Backend = struct { errdefer c.SDL_DestroyWindow(window); // Create renderer with hardware acceleration and VSync - // VSync syncs with monitor refresh rate (typically 60Hz) which: + // VSync syncs with monitor refresh rate (typically 60Hz): // - Eliminates screen tearing - // - Reduces CPU usage (no busy-wait needed) - // - Provides consistent frame timing + // - Reduces CPU/GPU usage // Falls back to software renderer if GPU not available const renderer = c.SDL_CreateRenderer( window,